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author | nsensfel <SpamShield0@noot-noot.org> | 2018-12-14 08:55:35 +0100 |
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committer | nsensfel <SpamShield0@noot-noot.org> | 2018-12-14 08:55:35 +0100 |
commit | 0c0aae55b68ac6ff24fc29c9484de013196bc4ef (patch) | |
tree | f09acf6059323dbb2c5d44ab831f64306b4f49ff | |
parent | 53d54f688eb2da66fc2985911ad194351fec483a (diff) |
...
-rw-r--r-- | src/battle/game-logic/btl_next_turn.erl | 59 | ||||
-rw-r--r-- | src/battle/game-logic/btl_turn_actions.erl | 13 |
2 files changed, 42 insertions, 30 deletions
diff --git a/src/battle/game-logic/btl_next_turn.erl b/src/battle/game-logic/btl_next_turn.erl index 9ed4926..4906c94 100644 --- a/src/battle/game-logic/btl_next_turn.erl +++ b/src/battle/game-logic/btl_next_turn.erl @@ -17,7 +17,7 @@ %% LOCAL FUNCTIONS %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% -spec set_player_turn_to_next (btl_battle:type()) - -> {btl_battle:type(), shr_db_query:op()}. + -> {btl_battle:type(), ataxic:basic()}. set_player_turn_to_next (Battle) -> Players = btl_battle:get_players(Battle), CurrentPlayerTurn = btl_battle:get_current_player_turn(Battle), @@ -27,16 +27,16 @@ set_player_turn_to_next (Battle) -> UpdatedBattle = btl_battle:set_current_player_turn(NextPlayerTurn, Battle), DBQuery = - shr_db_query:set_field + ataxic:on_field ( btl_battle:get_current_player_turn_field(), - NextPlayerTurn + ataxic:constant(NextPlayerTurn) ), {UpdatedBattle, DBQuery}. -spec reset_next_player_timeline (btl_battle:type()) - -> {btl_battle:type(), btl_player:type(), shr_db_query:op()}. + -> {btl_battle:type(), btl_player:type(), ataxic:basic()}. reset_next_player_timeline (Battle) -> NextPlayerTurn = btl_battle:get_current_player_turn(Battle), NextPlayerIX = btl_player_turn:get_player_ix(NextPlayerTurn), @@ -47,18 +47,25 @@ reset_next_player_timeline (Battle) -> btl_battle:set_player(NextPlayerIX, UpdatedNextPlayer, Battle), DBQuery = - shr_db_query:update_indexed + ataxic:on_field ( btl_battle:get_players_field(), - NextPlayerIX, - [ shr_db_query:set_field(btl_player:get_timeline_field(), []) ] + ataxic_sugar:update_array_cell + ( + NextPlayerIX, + ataxic:on_field + ( + btl_player:get_timeline_field(), + ataxic:constant([]) + ) + ) ), {UpdatedBattle, UpdatedNextPlayer, DBQuery}. -spec activate_next_players_characters (btl_battle:type(), btl_player:type()) - -> {btl_battle:type(), list(shr_db_query:op())}. + -> {btl_battle:type(), ataxic:basic()}. activate_next_players_characters (Battle, NextPlayer) -> NextPlayerIX = btl_player:get_index(NextPlayer), Characters = btl_battle:get_characters(Battle), @@ -75,29 +82,33 @@ activate_next_players_characters (Battle, NextPlayer) -> Characters ), - DBQueries = - lists:map + DBQuery = + ataxic:on_field ( - fun (IX) -> - shr_db_query:update_indexed + btl_battle:get_characters_field(), + ataxic:sequence + ( + lists:map ( - btl_battle:get_characters_field(), - IX, - [ - shr_db_query:set_field + fun (IX) -> + ataxic_sugar:update_array_cell ( - btl_character:get_is_active_field(), - true + IX, + ataxic:on_field + ( + btl_character:get_is_active_field(), + ataxic:constant(true) + ) ) - ] + end, + ModifiedIXs ) - end, - ModifiedIXs + ) ), UpdatedBattle = btl_battle:set_characters(UpdatedCharacters, Battle), - {UpdatedBattle, DBQueries}. + {UpdatedBattle, DBQuery}. -spec update ( @@ -110,7 +121,7 @@ update (Update) -> {S0Battle, DBQuery0} = set_player_turn_to_next(Battle), {S1Battle, NextPlayer, DBQuery1} = reset_next_player_timeline(S0Battle), - {S2Battle, DBQueries} = + {S2Battle, DBQuery2} = activate_next_players_characters(S1Battle, NextPlayer), S0Data = btl_character_turn_data:set_battle(S2Battle, Data), @@ -132,7 +143,7 @@ update (Update) -> ( fun btl_character_turn_update:add_to_db/2, S1Update, - [DBQuery1|DBQueries] + [DBQuery1,DBQuery2] ), S2Update. diff --git a/src/battle/game-logic/btl_turn_actions.erl b/src/battle/game-logic/btl_turn_actions.erl index 6ff09aa..3eded89 100644 --- a/src/battle/game-logic/btl_turn_actions.erl +++ b/src/battle/game-logic/btl_turn_actions.erl @@ -43,17 +43,18 @@ mod_current_health (CurrentMaxHealth, PreviousMaxHealth, Update) -> S0Update = btl_character_turn_update:set_data(UpdatedData, Update), DBQuery = - shr_db_query:update_indexed + ataxic:on_field ( btl_battle:get_characters_field(), - CharacterIX, - [ - shr_db_query:set_field + ataxic_sugar:update_array_cell + ( + CharacterIX, + ataxic:on_field ( btl_character:get_current_health_field(), - NewHealth + ataxic:constant(NewHealth) ) - ] + ) ), S1Update = btl_character_turn_update:add_to_db(DBQuery, S0Update), |