From 8d5399ddcc7781ae139b62c281acacb14023d83e Mon Sep 17 00:00:00 2001 From: nsensfel Date: Mon, 1 Oct 2018 16:26:32 +0200 Subject: Fixes CSS. --- src/css/src/roster-editor.scss | 4 +++ src/css/src/roster-editor/constants.scss | 5 ++++ src/css/src/roster-editor/controlled-panel.scss | 23 +++++++++++++++ src/css/src/roster-editor/selection-window.scss | 22 ++++++++++++++ src/roster-editor/src/View/ArmorSelection.elm | 5 +++- src/roster-editor/src/View/Character.elm | 16 +++++----- src/roster-editor/src/View/CharacterIcon.elm | 28 +++++++++--------- src/roster-editor/src/View/CharacterSelection.elm | 5 +++- src/roster-editor/src/View/Gauge.elm | 6 ++-- src/roster-editor/src/View/GlyphManagement.elm | 5 +++- src/roster-editor/src/View/MainMenu.elm | 2 +- src/roster-editor/src/View/MessageBoard/Error.elm | 4 +-- src/roster-editor/src/View/MessageBoard/Help.elm | 4 +-- .../src/View/MessageBoard/Help/Guide.elm | 2 +- src/roster-editor/src/View/PortraitSelection.elm | 5 +++- src/roster-editor/src/View/SubMenu/Characters.elm | 10 +++---- src/roster-editor/src/View/SubMenu/Settings.elm | 4 +-- src/roster-editor/src/View/SubMenu/Status.elm | 4 +-- .../src/View/SubMenu/Status/CharacterInfo.elm | 2 +- .../src/View/SubMenu/Status/TileInfo.elm | 34 +++++++++++----------- src/roster-editor/src/View/SubMenu/Timeline.elm | 4 +-- .../src/View/SubMenu/Timeline/Attack.elm | 10 +++---- .../src/View/SubMenu/Timeline/Movement.elm | 8 ++--- .../src/View/SubMenu/Timeline/PlayerDefeat.elm | 4 +-- .../src/View/SubMenu/Timeline/PlayerTurnStart.elm | 4 +-- .../src/View/SubMenu/Timeline/PlayerVictory.elm | 4 +-- .../src/View/SubMenu/Timeline/WeaponSwitch.elm | 8 ++--- src/roster-editor/src/View/WeaponSelection.elm | 5 +++- 28 files changed, 153 insertions(+), 84 deletions(-) create mode 100644 src/css/src/roster-editor.scss create mode 100644 src/css/src/roster-editor/constants.scss create mode 100644 src/css/src/roster-editor/controlled-panel.scss create mode 100644 src/css/src/roster-editor/selection-window.scss diff --git a/src/css/src/roster-editor.scss b/src/css/src/roster-editor.scss new file mode 100644 index 0000000..beb3bb2 --- /dev/null +++ b/src/css/src/roster-editor.scss @@ -0,0 +1,4 @@ +@import 'shared/battleview'; + +@import 'roster-editor/controlled-panel'; +@import 'roster-editor/selection-window'; diff --git a/src/css/src/roster-editor/constants.scss b/src/css/src/roster-editor/constants.scss new file mode 100644 index 0000000..ee4e862 --- /dev/null +++ b/src/css/src/roster-editor/constants.scss @@ -0,0 +1,5 @@ +@import '../shared/battleview/constants'; + +$CONTROLLED-MENU-WIDTH: 15em; + +$NEXT-TO-CONTROLLED-MENU: $CONTROLLED-MENU-WIDTH + $MENU-EXTRA; diff --git a/src/css/src/roster-editor/controlled-panel.scss b/src/css/src/roster-editor/controlled-panel.scss new file mode 100644 index 0000000..23b2a8a --- /dev/null +++ b/src/css/src/roster-editor/controlled-panel.scss @@ -0,0 +1,23 @@ +@import '../shared/battleview/constants'; +@import '../shared/battleview/menu-mixins'; + +@import 'constants'; + +.controlled +{ + @include menu-panel(); + + right: 0; + top: $BELOW-MAIN-MENU; + bottom: $ABOVE-MESSAGE-BOARD; + + width: $CONTROLLED-MENU-WIDTH; + + border-top-right-radius: 0; + border-bottom-right-radius: 0; + border-right: none; + + display: flex; + flex-flow: column; + justify-content: space-between; +} diff --git a/src/css/src/roster-editor/selection-window.scss b/src/css/src/roster-editor/selection-window.scss new file mode 100644 index 0000000..57568e3 --- /dev/null +++ b/src/css/src/roster-editor/selection-window.scss @@ -0,0 +1,22 @@ +@import '../shared/battleview/constants'; +@import '../shared/battleview/menu-mixins'; + +@import 'constants'; + +.selection-window +{ + @include menu-panel(); + + left: 0; + top: $BELOW-MAIN-MENU; + bottom: $ABOVE-MESSAGE-BOARD; + right: $NEXT-TO-CONTROLLED-MENU; + + border-top-left-radius: 0; + border-bottom-left-radius: 0; + border-left: none; + + display: flex; + flex-flow: column; + justify-content: space-between; +} diff --git a/src/roster-editor/src/View/ArmorSelection.elm b/src/roster-editor/src/View/ArmorSelection.elm index 66e005b..db5ebb7 100644 --- a/src/roster-editor/src/View/ArmorSelection.elm +++ b/src/roster-editor/src/View/ArmorSelection.elm @@ -18,7 +18,10 @@ import Struct.Model get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div - [(Html.Attributes.class "roster-editor-armor-selection")] + [ + (Html.Attributes.class "selection-window"), + (Html.Attributes.class "armor-selection") + ] [ (Html.text "Armor Selection") ] diff --git a/src/roster-editor/src/View/Character.elm b/src/roster-editor/src/View/Character.elm index 8148565..aabc1ed 100644 --- a/src/roster-editor/src/View/Character.elm +++ b/src/roster-editor/src/View/Character.elm @@ -23,7 +23,7 @@ get_icon_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_icon_body_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-body"), + (Html.Attributes.class "character-icon-body"), (Html.Attributes.class "asset-character-team-body-0") ] [ @@ -34,7 +34,7 @@ get_icon_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_icon_head_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-head"), + (Html.Attributes.class "character-icon-head"), (Html.Attributes.class ("asset-character-icon-" ++ (Struct.Character.get_portrait_id char)) ) @@ -47,7 +47,7 @@ get_portrait_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_portrait_body_html char = (Html.div [ - (Html.Attributes.class "battle-character-portrait-body"), + (Html.Attributes.class "character-portrait-body"), (Html.Attributes.class ( "asset-character-portrait-" @@ -63,7 +63,7 @@ get_portrait_armor_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_portrait_armor_html char = (Html.div [ - (Html.Attributes.class "battle-character-portrait-armor"), + (Html.Attributes.class "character-portrait-armor"), (Html.Attributes.class ( "asset-armor-" @@ -89,8 +89,8 @@ get_portrait_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_portrait_html char = (Html.div [ - (Html.Attributes.class "battle-character-portrait"), - (Html.Attributes.class "battle-character-portrait-team-0") + (Html.Attributes.class "character-portrait"), + (Html.Attributes.class "character-portrait-team-0") ] [ (get_portrait_body_html char), @@ -102,8 +102,8 @@ get_icon_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_icon_html char = (Html.div [ - (Html.Attributes.class "battle-tiled"), - (Html.Attributes.class "battle-character-icon"), + (Html.Attributes.class "tiled"), + (Html.Attributes.class "character-icon"), (Html.Attributes.class "clickable") ] [ diff --git a/src/roster-editor/src/View/CharacterIcon.elm b/src/roster-editor/src/View/CharacterIcon.elm index aaf7cb2..4470b4a 100644 --- a/src/roster-editor/src/View/CharacterIcon.elm +++ b/src/roster-editor/src/View/CharacterIcon.elm @@ -36,7 +36,7 @@ get_animation_class model char = then (Html.Attributes.class "") else - (Html.Attributes.class "battle-character-selected") + (Html.Attributes.class "character-selected") (Struct.TurnResultAnimator.TurnResult current_action) -> if @@ -51,7 +51,7 @@ get_animation_class model char = case current_action of (Struct.TurnResult.Moved _) -> (Html.Attributes.class - "battle-animated-character-icon" + "animated-character-icon" ) _ -> (Html.Attributes.class "") @@ -64,9 +64,9 @@ get_activation_level_class : ( get_activation_level_class char = if (Struct.Character.is_enabled char) then - (Html.Attributes.class "battle-character-icon-enabled") + (Html.Attributes.class "character-icon-enabled") else - (Html.Attributes.class "battle-character-icon-disabled") + (Html.Attributes.class "character-icon-disabled") get_alliance_class : ( Struct.Model.Type -> @@ -76,9 +76,9 @@ get_alliance_class : ( get_alliance_class model char = if ((Struct.Character.get_player_ix char) == model.player_ix) then - (Html.Attributes.class "battle-character-ally") + (Html.Attributes.class "character-ally") else - (Html.Attributes.class "battle-character-enemy") + (Html.Attributes.class "character-enemy") get_position_style : ( Struct.Character.Type -> @@ -106,7 +106,7 @@ get_focus_class model char = (Just (Struct.UI.SelectedCharacter (Struct.Character.get_index char))) ) then - (Html.Attributes.class "battle-character-selected") + (Html.Attributes.class "character-selected") else if ( @@ -115,7 +115,7 @@ get_focus_class model char = (Just (Struct.Character.get_index char)) ) then - (Html.Attributes.class "battle-character-targeted") + (Html.Attributes.class "character-targeted") else (Html.Attributes.class "") @@ -123,7 +123,7 @@ get_body_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_body_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-body"), + (Html.Attributes.class "character-icon-body"), (Html.Attributes.class ( "asset-character-team-body-" @@ -139,7 +139,7 @@ get_head_html : Struct.Character.Type -> (Html.Html Struct.Event.Type) get_head_html char = (Html.div [ - (Html.Attributes.class "battle-character-icon-head"), + (Html.Attributes.class "character-icon-head"), (Html.Attributes.class ("asset-character-icon-" ++ (Struct.Character.get_icon_id char)) ) @@ -154,7 +154,7 @@ get_banner_html char = Struct.Character.Commander -> (Html.div [ - (Html.Attributes.class "battle-character-icon-banner"), + (Html.Attributes.class "character-icon-banner"), (Html.Attributes.class "asset-character-icon-commander-banner") ] [ @@ -164,7 +164,7 @@ get_banner_html char = Struct.Character.Target -> (Html.div [ - (Html.Attributes.class "battle-character-icon-banner"), + (Html.Attributes.class "character-icon-banner"), (Html.Attributes.class "asset-character-icon-target-banner") ] [ @@ -181,8 +181,8 @@ get_actual_html : ( get_actual_html model char = (Html.div [ - (Html.Attributes.class "battle-tiled"), - (Html.Attributes.class "battle-character-icon"), + (Html.Attributes.class "tiled"), + (Html.Attributes.class "character-icon"), (get_animation_class model char), (get_activation_level_class char), (get_alliance_class model char), diff --git a/src/roster-editor/src/View/CharacterSelection.elm b/src/roster-editor/src/View/CharacterSelection.elm index 063443b..fa26668 100644 --- a/src/roster-editor/src/View/CharacterSelection.elm +++ b/src/roster-editor/src/View/CharacterSelection.elm @@ -18,7 +18,10 @@ import Struct.Model get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div - [(Html.Attributes.class "roster-editor-character-selection")] + [ + (Html.Attributes.class "selection-window"), + (Html.Attributes.class "character-selection") + ] [ (Html.text "Character Selection") ] diff --git a/src/roster-editor/src/View/Gauge.elm b/src/roster-editor/src/View/Gauge.elm index cf89f3a..2b9c4e0 100644 --- a/src/roster-editor/src/View/Gauge.elm +++ b/src/roster-editor/src/View/Gauge.elm @@ -18,7 +18,7 @@ get_text_div: ( get_text_div text extra_txt_attr = (Html.div ( - [(Html.Attributes.class "battle-gauge-text")] + [(Html.Attributes.class "gauge-text")] ++ extra_txt_attr ) [ @@ -41,7 +41,7 @@ get_bar_div percent extra_bar_attr = ] ), (Html.Attributes.class - "battle-gauge-bar" + "gauge-bar" ) ] ++ @@ -66,7 +66,7 @@ get_html : ( get_html text percent extra_div_attr extra_bar_attr extra_txt_attr = (Html.div ( - [(Html.Attributes.class "battle-gauge")] + [(Html.Attributes.class "gauge")] ++ extra_div_attr ) [ diff --git a/src/roster-editor/src/View/GlyphManagement.elm b/src/roster-editor/src/View/GlyphManagement.elm index 51dc151..2bf41f2 100644 --- a/src/roster-editor/src/View/GlyphManagement.elm +++ b/src/roster-editor/src/View/GlyphManagement.elm @@ -18,7 +18,10 @@ import Struct.Model get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div - [(Html.Attributes.class "roster-editor-glyph-management")] + [ + (Html.Attributes.class "selection-window"), + (Html.Attributes.class "roster-editor-glyph-management") + ] [ (Html.text "Glyph Management") ] diff --git a/src/roster-editor/src/View/MainMenu.elm b/src/roster-editor/src/View/MainMenu.elm index 2a5b7bb..5dfa706 100644 --- a/src/roster-editor/src/View/MainMenu.elm +++ b/src/roster-editor/src/View/MainMenu.elm @@ -47,7 +47,7 @@ get_html : (Html.Html Struct.Event.Type) get_html = (Html.div [ - (Html.Attributes.class "battle-main-menu") + (Html.Attributes.class "main-menu") ] [ (get_main_menu_button_html), diff --git a/src/roster-editor/src/View/MessageBoard/Error.elm b/src/roster-editor/src/View/MessageBoard/Error.elm index 797d89f..c03467a 100644 --- a/src/roster-editor/src/View/MessageBoard/Error.elm +++ b/src/roster-editor/src/View/MessageBoard/Error.elm @@ -24,8 +24,8 @@ get_html : ( get_html model error = (Html.div [ - (Html.Attributes.class "battle-message-board"), - (Html.Attributes.class "battle-error") + (Html.Attributes.class "message-board"), + (Html.Attributes.class "error") ] [ (Html.text (Struct.Error.to_string error)) diff --git a/src/roster-editor/src/View/MessageBoard/Help.elm b/src/roster-editor/src/View/MessageBoard/Help.elm index daefba5..ff68688 100644 --- a/src/roster-editor/src/View/MessageBoard/Help.elm +++ b/src/roster-editor/src/View/MessageBoard/Help.elm @@ -22,8 +22,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div [ - (Html.Attributes.class "battle-message-board"), - (Html.Attributes.class "battle-message-board-help") + (Html.Attributes.class "message-board"), + (Html.Attributes.class "message-board-help") ] ( case model.help_request of diff --git a/src/roster-editor/src/View/MessageBoard/Help/Guide.elm b/src/roster-editor/src/View/MessageBoard/Help/Guide.elm index 0c1df7e..0cf8419 100644 --- a/src/roster-editor/src/View/MessageBoard/Help/Guide.elm +++ b/src/roster-editor/src/View/MessageBoard/Help/Guide.elm @@ -17,7 +17,7 @@ get_header_html title = [] [ (Html.div - [(Html.Attributes.class "battle-help-guide-icon")] + [(Html.Attributes.class "help-guide-icon")] [] ), (Html.text title) diff --git a/src/roster-editor/src/View/PortraitSelection.elm b/src/roster-editor/src/View/PortraitSelection.elm index bb8b1ae..804e58c 100644 --- a/src/roster-editor/src/View/PortraitSelection.elm +++ b/src/roster-editor/src/View/PortraitSelection.elm @@ -18,7 +18,10 @@ import Struct.Model get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div - [(Html.Attributes.class "roster-editor-portrait-selection")] + [ + (Html.Attributes.class "selection-window"), + (Html.Attributes.class "roster-editor-portrait-selection") + ] [ (Html.text "Portrait Selection") ] diff --git a/src/roster-editor/src/View/SubMenu/Characters.elm b/src/roster-editor/src/View/SubMenu/Characters.elm index 396dbee..e433ab0 100644 --- a/src/roster-editor/src/View/SubMenu/Characters.elm +++ b/src/roster-editor/src/View/SubMenu/Characters.elm @@ -24,7 +24,7 @@ get_character_element_html : ( get_character_element_html player_ix char = (Html.div [ - (Html.Attributes.class "battle-characters-element"), + (Html.Attributes.class "characters-element"), ( if (Struct.Character.is_alive char) then @@ -38,9 +38,9 @@ get_character_element_html player_ix char = ( if (Struct.Character.is_enabled char) then - (Html.Attributes.class "battle-characters-element-active") + (Html.Attributes.class "characters-element-active") else - (Html.Attributes.class "battle-characters-element-inactive") + (Html.Attributes.class "characters-element-inactive") ) ] [ @@ -59,8 +59,8 @@ get_html : ( get_html characters player_ix = (Html.div [ - (Html.Attributes.class "battle-tabmenu-content"), - (Html.Attributes.class "battle-tabmenu-characters-tab") + (Html.Attributes.class "tabmenu-content"), + (Html.Attributes.class "tabmenu-characters-tab") ] (List.map (get_character_element_html player_ix) diff --git a/src/roster-editor/src/View/SubMenu/Settings.elm b/src/roster-editor/src/View/SubMenu/Settings.elm index e0ad4d7..0becac1 100644 --- a/src/roster-editor/src/View/SubMenu/Settings.elm +++ b/src/roster-editor/src/View/SubMenu/Settings.elm @@ -30,8 +30,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div [ - (Html.Attributes.class "battle-tabmenu-content"), - (Html.Attributes.class "battle-tabmenu-settings-tab") + (Html.Attributes.class "tabmenu-content"), + (Html.Attributes.class "tabmenu-settings-tab") ] [ (scale_button (0.75) "Zoom -"), diff --git a/src/roster-editor/src/View/SubMenu/Status.elm b/src/roster-editor/src/View/SubMenu/Status.elm index 485704e..afb9f09 100644 --- a/src/roster-editor/src/View/SubMenu/Status.elm +++ b/src/roster-editor/src/View/SubMenu/Status.elm @@ -26,8 +26,8 @@ get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div [ - (Html.Attributes.class "battle-footer-tabmenu-content"), - (Html.Attributes.class "battle-footer-tabmenu-content-status") + (Html.Attributes.class "footer-tabmenu-content"), + (Html.Attributes.class "footer-tabmenu-content-status") ] [ (case (Struct.UI.get_previous_action model.ui) of diff --git a/src/roster-editor/src/View/SubMenu/Status/CharacterInfo.elm b/src/roster-editor/src/View/SubMenu/Status/CharacterInfo.elm index 814ce5f..094b8d0 100644 --- a/src/roster-editor/src/View/SubMenu/Status/CharacterInfo.elm +++ b/src/roster-editor/src/View/SubMenu/Status/CharacterInfo.elm @@ -25,7 +25,7 @@ get_html : ( get_html player_ix char = (Html.div [ - (Html.Attributes.class "battle-tabmenu-character-info") + (Html.Attributes.class "tabmenu-character-info") ] [ (Html.text ("Focusing:")), diff --git a/src/roster-editor/src/View/SubMenu/Status/TileInfo.elm b/src/roster-editor/src/View/SubMenu/Status/TileInfo.elm index cace444..1dbe8f6 100644 --- a/src/roster-editor/src/View/SubMenu/Status/TileInfo.elm +++ b/src/roster-editor/src/View/SubMenu/Status/TileInfo.elm @@ -27,11 +27,11 @@ get_icon : (Struct.Tile.Instance -> (Html.Html Struct.Event.Type)) get_icon tile = (Html.div [ - (Html.Attributes.class "battle-tile-card-icon"), - (Html.Attributes.class "battle-info-card-picture"), + (Html.Attributes.class "tile-card-icon"), + (Html.Attributes.class "info-card-picture"), (Html.Attributes.class ( - "battle-tile-variant-" + "tile-variant-" ++ (toString (Struct.Tile.get_local_variant_ix tile)) ) ) @@ -50,9 +50,9 @@ get_name model tile = (Just tile_type) -> (Html.div [ - (Html.Attributes.class "battle-info-card-name"), - (Html.Attributes.class "battle-info-card-text-field"), - (Html.Attributes.class "battle-tile-card-name") + (Html.Attributes.class "info-card-name"), + (Html.Attributes.class "info-card-text-field"), + (Html.Attributes.class "tile-card-name") ] [ (Html.text (Struct.Tile.get_name tile_type)) @@ -72,8 +72,8 @@ get_cost tile = in (Html.div [ - (Html.Attributes.class "battle-info-card-text-field"), - (Html.Attributes.class "battle-tile-card-cost") + (Html.Attributes.class "info-card-text-field"), + (Html.Attributes.class "tile-card-cost") ] [ (Html.text text) @@ -87,8 +87,8 @@ get_location tile = in (Html.div [ - (Html.Attributes.class "battle-info-card-text-field"), - (Html.Attributes.class "battle-tile-card-location") + (Html.Attributes.class "info-card-text-field"), + (Html.Attributes.class "tile-card-location") ] [ (Html.text @@ -110,7 +110,7 @@ get_mod_html mod = in (Html.div [ - (Html.Attributes.class "battle-info-card-mod") + (Html.Attributes.class "info-card-mod") ] [ (Html.text @@ -123,7 +123,7 @@ get_omnimods_listing : (List (String, Int)) -> (Html.Html Struct.Event.Type) get_omnimods_listing mod_list = (Html.div [ - (Html.Attributes.class "battle-info-card-omnimods-listing") + (Html.Attributes.class "info-card-omnimods-listing") ] (List.map (get_mod_html) mod_list) ) @@ -132,7 +132,7 @@ get_omnimods : Struct.Omnimods.Type -> (Html.Html Struct.Event.Type) get_omnimods omnimods = (Html.div [ - (Html.Attributes.class "battle-info-card-omnimods") + (Html.Attributes.class "info-card-omnimods") ] [ (Html.text "Attribute Modifiers"), @@ -158,15 +158,15 @@ get_html model loc = (Just tile) -> (Html.div [ - (Html.Attributes.class "battle-info-card"), - (Html.Attributes.class "battle-tile-card") + (Html.Attributes.class "info-card"), + (Html.Attributes.class "tile-card") ] [ (get_name model tile), (Html.div [ - (Html.Attributes.class "battle-info-card-top"), - (Html.Attributes.class "battle-tile-card-top") + (Html.Attributes.class "info-card-top"), + (Html.Attributes.class "tile-card-top") ] [ (get_icon tile), diff --git a/src/roster-editor/src/View/SubMenu/Timeline.elm b/src/roster-editor/src/View/SubMenu/Timeline.elm index 7fb1813..a0978b5 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline.elm @@ -71,8 +71,8 @@ true_get_html : ( true_get_html characters player_ix turn_results = (Html.div [ - (Html.Attributes.class "battle-tabmenu-content"), - (Html.Attributes.class "battle-tabmenu-timeline-tab") + (Html.Attributes.class "tabmenu-content"), + (Html.Attributes.class "tabmenu-timeline-tab") ] (Array.toList (Array.map diff --git a/src/roster-editor/src/View/SubMenu/Timeline/Attack.elm b/src/roster-editor/src/View/SubMenu/Timeline/Attack.elm index 682540d..6ba8cd0 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/Attack.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/Attack.elm @@ -26,7 +26,7 @@ get_title_html : ( get_title_html attacker defender = (Html.div [ - (Html.Attributes.class "battle-timeline-attack-title") + (Html.Attributes.class "timeline-attack-title") ] [ (Html.text @@ -135,8 +135,8 @@ get_html characters player_ix attack = ((Just atkchar), (Just defchar)) -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-attack") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-attack") ] ( [ @@ -155,8 +155,8 @@ get_html characters player_ix attack = _ -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-attack") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-attack") ] [ (Html.text "Error: Attack with unknown characters") diff --git a/src/roster-editor/src/View/SubMenu/Timeline/Movement.elm b/src/roster-editor/src/View/SubMenu/Timeline/Movement.elm index 0746f1f..e3be53d 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/Movement.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/Movement.elm @@ -32,8 +32,8 @@ get_html characters player_ix movement = (Just char) -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-movement") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-movement") ] [ (View.Character.get_portrait_html player_ix char), @@ -53,8 +53,8 @@ get_html characters player_ix movement = _ -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-movement") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-movement") ] [ (Html.text "Error: Moving with unknown character") diff --git a/src/roster-editor/src/View/SubMenu/Timeline/PlayerDefeat.elm b/src/roster-editor/src/View/SubMenu/Timeline/PlayerDefeat.elm index db5e023..1d91c9a 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/PlayerDefeat.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/PlayerDefeat.elm @@ -23,8 +23,8 @@ get_html : ( get_html pdefeat = (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-player-defeat") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-player-defeat") ] [ (Html.text diff --git a/src/roster-editor/src/View/SubMenu/Timeline/PlayerTurnStart.elm b/src/roster-editor/src/View/SubMenu/Timeline/PlayerTurnStart.elm index a6486fa..233e03c 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/PlayerTurnStart.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/PlayerTurnStart.elm @@ -23,8 +23,8 @@ get_html : ( get_html pturns = (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-turn-start") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-turn-start") ] [ (Html.text diff --git a/src/roster-editor/src/View/SubMenu/Timeline/PlayerVictory.elm b/src/roster-editor/src/View/SubMenu/Timeline/PlayerVictory.elm index 4d47f62..9728f04 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/PlayerVictory.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/PlayerVictory.elm @@ -23,8 +23,8 @@ get_html : ( get_html pvict = (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-player-victory") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-player-victory") ] [ (Html.text diff --git a/src/roster-editor/src/View/SubMenu/Timeline/WeaponSwitch.elm b/src/roster-editor/src/View/SubMenu/Timeline/WeaponSwitch.elm index 499e0c3..2e874b0 100644 --- a/src/roster-editor/src/View/SubMenu/Timeline/WeaponSwitch.elm +++ b/src/roster-editor/src/View/SubMenu/Timeline/WeaponSwitch.elm @@ -32,8 +32,8 @@ get_html characters player_ix weapon_switch = (Just char) -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-weapon-switch") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-weapon-switch") ] [ (View.Character.get_portrait_html player_ix char), @@ -49,8 +49,8 @@ get_html characters player_ix weapon_switch = _ -> (Html.div [ - (Html.Attributes.class "battle-timeline-element"), - (Html.Attributes.class "battle-timeline-weapon-switch") + (Html.Attributes.class "timeline-element"), + (Html.Attributes.class "timeline-weapon-switch") ] [ (Html.text "Error: Unknown character switched weapons") diff --git a/src/roster-editor/src/View/WeaponSelection.elm b/src/roster-editor/src/View/WeaponSelection.elm index 51837bb..0d15b77 100644 --- a/src/roster-editor/src/View/WeaponSelection.elm +++ b/src/roster-editor/src/View/WeaponSelection.elm @@ -18,7 +18,10 @@ import Struct.Model get_html : Struct.Model.Type -> (Html.Html Struct.Event.Type) get_html model = (Html.div - [(Html.Attributes.class "roster-editor-weapon-selection")] + [ + (Html.Attributes.class "selection-window"), + (Html.Attributes.class "roster-editor-weapon-selection") + ] [ (Html.text "Weapon Selection") ] -- cgit v1.2.3-70-g09d2