aboutsummaryrefslogtreecommitdiff log msg author committer range path: root/src/battlemap/src/ElmModuleCommit message (Expand)AuthorAge * "Battlemap" -> "Battle".nsensfel2018-07-11 * Uses the JS flags.nsensfel2018-07-10 * Starting to implement some JS stuff...nsensfel2018-07-09 * Starting an interactive help menu...nsensfel2018-07-06 * Separates player ID and player IX.nsensfel2018-07-02 * Removing some 'grid' displays from the CSS.Nathanael Sensfelder2018-06-28 * Fixes markers preventing char selection.nsensfel2018-06-22 * Starting to add attack animations...nsensfel2018-06-21 * Working on reversible TurnResults, and their steps.nsensfel2018-06-20 * Removes mdgriffith/elm-style-animationNathanael Sensfelder2018-06-19 * Starting to work on animations for the timeline...nsensfel2018-06-19 * ...Nathanael Sensfelder2018-06-16 * characters as array, took a shot at optimization.nsensfel2018-06-16 * Forces preprocessor, locate char on portrait clickNathanael Sensfelder2018-05-23 * Scrolls to show focused character (WIP).Nathanael Sensfelder2018-05-22 * Improves code consistency.nsensfel2018-04-23 * Adds some more buttons, redesigns target display.redesignnsensfel2018-04-19 * Prevents the map from moving around.nsensfel2018-04-18 * Seems better now.nsensfel2018-04-17 * Changing the layout...nsensfel2018-04-17 * Adds a button for attack without moving.Nathanael Sensfelder2018-04-16 * Send -> CommNathanael Sensfelder2018-03-09 * Stores weapons dataset in model.nsensfel2018-02-22 * Adds the SwitchWeapon action.calc_statsnsensfel2018-02-20 * It compiles once more.nsensfel2018-02-19 * Cleans up unused imports.nsensfel2018-02-19 * Separates click on char from map / from char menunsensfel2018-01-11 * Makes it easier to see what is clickable.nsensfel2018-01-09 * Starting to work on the addition of inventories.nsensfel2018-01-05 * It compiles again.nsensfel2017-12-08 * ...nsensfel2017-12-07 * Still working on that reorganization...nsensfel2017-12-06 * Trying to figure out how to organize the code...nsensfel2017-12-05