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authornsensfel <SpamShield0@noot-noot.org>2019-03-15 18:16:55 +0100
committernsensfel <SpamShield0@noot-noot.org>2019-03-15 18:16:55 +0100
commit6678cfe464ed9ee595f4f3dd7398dec1416454c9 (patch)
tree2700668874e13a81ec7467dcf26a1d246caa23ff /src/shared/battle
parent24efb898f526e0aa02a0e15b74436da8ba166cac (diff)
[Broken] Starting a code refactoring...
Diffstat (limited to 'src/shared/battle')
-rw-r--r--src/shared/battle/Battle/Struct/Attributes.elm169
-rw-r--r--src/shared/battle/Battle/Struct/DamageType.elm55
-rw-r--r--src/shared/battle/Battle/Struct/Omnimods.elm180
-rw-r--r--src/shared/battle/Battle/Struct/Statistics.elm210
-rw-r--r--src/shared/battle/Battle/View/Omnimods.elm181
5 files changed, 795 insertions, 0 deletions
diff --git a/src/shared/battle/Battle/Struct/Attributes.elm b/src/shared/battle/Battle/Struct/Attributes.elm
new file mode 100644
index 0000000..ee12dbd
--- /dev/null
+++ b/src/shared/battle/Battle/Struct/Attributes.elm
@@ -0,0 +1,169 @@
+module Battle.Struct.Attributes exposing
+ (
+ Type,
+ Category(..),
+ get_constitution,
+ get_dexterity,
+ get_intelligence,
+ get_mind,
+ get_speed,
+ get_strength,
+ mod_constitution,
+ mod_dexterity,
+ mod_intelligence,
+ mod_mind,
+ mod_speed,
+ mod_strength,
+ mod,
+ get,
+ new,
+ decode_category,
+ default
+ )
+
+--------------------------------------------------------------------------------
+-- TYPES -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+type Category =
+ Constitution
+ | Dexterity
+ | Intelligence
+ | Mind
+ | Speed
+ | Strength
+
+type alias Type =
+ {
+ constitution : Int,
+ dexterity : Int,
+ intelligence : Int,
+ mind : Int,
+ speed : Int,
+ strength : Int
+ }
+
+--------------------------------------------------------------------------------
+-- LOCAL -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+get_within_range : Int -> Int -> Int -> Int
+get_within_range vmin vmax v = (min vmax (max vmin v))
+
+get_within_att_range : Int -> Int
+get_within_att_range v = (get_within_range 0 100 v)
+
+--------------------------------------------------------------------------------
+-- EXPORTED --------------------------------------------------------------------
+--------------------------------------------------------------------------------
+get_constitution : Type -> Int
+get_constitution t = t.constitution
+
+get_dexterity : Type -> Int
+get_dexterity t = t.dexterity
+
+get_intelligence : Type -> Int
+get_intelligence t = t.intelligence
+
+get_mind : Type -> Int
+get_mind t = t.mind
+
+get_speed : Type -> Int
+get_speed t = t.speed
+
+get_strength : Type -> Int
+get_strength t = t.strength
+
+mod_constitution : Int -> Type -> Type
+mod_constitution i t =
+ {t |
+ constitution = (get_within_att_range (i + t.constitution))
+ }
+
+mod_dexterity : Int -> Type -> Type
+mod_dexterity i t =
+ {t |
+ dexterity = (get_within_att_range (i + t.dexterity))
+ }
+
+mod_intelligence : Int -> Type -> Type
+mod_intelligence i t =
+ {t |
+ intelligence = (get_within_att_range (i + t.intelligence))
+ }
+
+mod_mind : Int -> Type -> Type
+mod_mind i t =
+ {t |
+ mind = (get_within_att_range (i + t.mind))
+ }
+
+mod_speed : Int -> Type -> Type
+mod_speed i t =
+ {t |
+ speed = (get_within_att_range (i + t.speed))
+ }
+
+mod_strength : Int -> Type -> Type
+mod_strength i t =
+ {t |
+ strength = (get_within_att_range (i + t.strength))
+ }
+
+mod : Category -> Int -> Type -> Type
+mod cat i t =
+ case cat of
+ Constitution -> (mod_constitution i t)
+ Dexterity -> (mod_dexterity i t)
+ Intelligence -> (mod_intelligence i t)
+ Mind -> (mod_mind i t)
+ Speed -> (mod_speed i t)
+ Strength -> (mod_strength i t)
+
+get : Category -> Type -> Int
+get cat t =
+ case cat of
+ Constitution -> (get_constitution t)
+ Dexterity -> (get_dexterity t)
+ Intelligence -> (get_intelligence t)
+ Mind -> (get_mind t)
+ Speed -> (get_speed t)
+ Strength -> (get_strength t)
+
+new : (
+ Int -> -- constitution
+ Int -> -- dexterity
+ Int -> -- intelligence
+ Int -> -- mind
+ Int -> -- speed
+ Int -> -- strength
+ Type
+ )
+new con dex int min spe str =
+ {
+ constitution = con,
+ dexterity = dex,
+ intelligence = int,
+ mind = min,
+ speed = spe,
+ strength = str
+ }
+
+default : Type
+default =
+ {
+ constitution = 50,
+ dexterity = 50,
+ intelligence = 50,
+ mind = 50,
+ speed = 50,
+ strength = 50
+ }
+
+decode_category : String -> Category
+decode_category str =
+ case str of
+ "con" -> Constitution
+ "dex" -> Dexterity
+ "int" -> Intelligence
+ "min" -> Mind
+ "spe" -> Speed
+ _ -> Strength
diff --git a/src/shared/battle/Battle/Struct/DamageType.elm b/src/shared/battle/Battle/Struct/DamageType.elm
new file mode 100644
index 0000000..59ab19e
--- /dev/null
+++ b/src/shared/battle/Battle/Struct/DamageType.elm
@@ -0,0 +1,55 @@
+module Battle.Struct.DamageType exposing
+ (
+ Type(..),
+ encode,
+ decode,
+ to_string
+ )
+
+-- Elm -------------------------------------------------------------------------
+
+-- Battle ----------------------------------------------------------------------
+
+--------------------------------------------------------------------------------
+-- TYPES -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+type Type =
+ Base
+ | Slash
+ | Blunt
+ | Pierce
+ | None
+
+--------------------------------------------------------------------------------
+-- LOCAL -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+
+--------------------------------------------------------------------------------
+-- EXPORTED --------------------------------------------------------------------
+--------------------------------------------------------------------------------
+decode : String -> Type
+decode str =
+ case str of
+ "bse" -> Base
+ "slh" -> Slash
+ "pie" -> Pierce
+ "blu" -> Blunt
+ _ -> None
+
+encode : Type -> String
+encode t =
+ case t of
+ Base -> "bse"
+ Slash -> "slh"
+ Pierce -> "pie"
+ Blunt -> "blu"
+ None -> "non"
+
+to_string : Type -> String
+to_string t =
+ case t of
+ Base -> "Base"
+ Slash -> "Slash"
+ Pierce -> "Piercing"
+ Blunt -> "Bludgeoning"
+ None -> "ERROR"
diff --git a/src/shared/battle/Battle/Struct/Omnimods.elm b/src/shared/battle/Battle/Struct/Omnimods.elm
new file mode 100644
index 0000000..46843b2
--- /dev/null
+++ b/src/shared/battle/Battle/Struct/Omnimods.elm
@@ -0,0 +1,180 @@
+module Battle.Struct.Omnimods exposing
+ (
+ Type,
+ new,
+ merge,
+ apply_to_attributes,
+ apply_to_statistics,
+ get_attack_damage,
+ get_damage_sum,
+ get_attributes_mods,
+ get_statistics_mods,
+ get_attack_mods,
+ get_defense_mods,
+ decoder
+ )
+
+-- Elm -------------------------------------------------------------------------
+import Dict
+
+import Json.Decode
+import Json.Decode.Pipeline
+
+-- Battle ----------------------------------------------------------------------
+import Battle.Struct.Attributes
+import Battle.Struct.Statistics
+import Battle.Struct.DamageType
+
+--------------------------------------------------------------------------------
+-- TYPES -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+type alias Type =
+ {
+ attributes : (Dict.Dict String Int),
+ statistics : (Dict.Dict String Int),
+ attack : (Dict.Dict String Int),
+ defense : (Dict.Dict String Int)
+ }
+
+type alias GenericMod =
+ {
+ t : String,
+ v : Int
+ }
+--------------------------------------------------------------------------------
+-- LOCAL -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+generic_mods_decoder : (Json.Decode.Decoder (Dict.Dict String Int))
+generic_mods_decoder =
+ (Json.Decode.map
+ (Dict.fromList)
+ (Json.Decode.list
+ (Json.Decode.map
+ (\gm -> (gm.t, gm.v))
+ (Json.Decode.succeed
+ GenericMod
+ |> (Json.Decode.Pipeline.required "t" Json.Decode.string)
+ |> (Json.Decode.Pipeline.required "v" Json.Decode.int)
+ )
+ )
+ )
+ )
+
+merge_mods : (
+ (Dict.Dict String Int) ->
+ (Dict.Dict String Int) ->
+ (Dict.Dict String Int)
+ )
+merge_mods a_mods b_mods =
+ (Dict.merge
+ (Dict.insert)
+ (\t -> \v_a -> \v_b -> \r -> (Dict.insert t (v_a + v_b) r))
+ (Dict.insert)
+ a_mods
+ b_mods
+ (Dict.empty)
+ )
+
+--------------------------------------------------------------------------------
+-- EXPORTED --------------------------------------------------------------------
+--------------------------------------------------------------------------------
+decoder : (Json.Decode.Decoder Type)
+decoder =
+ (Json.Decode.succeed
+ Type
+ |> (Json.Decode.Pipeline.required "attm" generic_mods_decoder)
+ |> (Json.Decode.Pipeline.required "stam" generic_mods_decoder)
+ |> (Json.Decode.Pipeline.required "atkm" generic_mods_decoder)
+ |> (Json.Decode.Pipeline.required "defm" generic_mods_decoder)
+ )
+
+new : (
+ (List (String, Int)) ->
+ (List (String, Int)) ->
+ (List (String, Int)) ->
+ (List (String, Int)) ->
+ Type
+ )
+new attribute_mods statistic_mods attack_mods defense_mods =
+ {
+ attributes = (Dict.fromList attribute_mods),
+ statistics = (Dict.fromList statistic_mods),
+ attack = (Dict.fromList attack_mods),
+ defense = (Dict.fromList defense_mods)
+ }
+
+merge : Type -> Type -> Type
+merge omni_a omni_b =
+ {
+ attributes = (merge_mods omni_a.attributes omni_b.attributes),
+ statistics = (merge_mods omni_a.statistics omni_b.statistics),
+ attack = (merge_mods omni_a.attack omni_b.attack),
+ defense = (merge_mods omni_a.defense omni_b.defense)
+ }
+
+apply_to_attributes : Type -> Battle.Struct.Attributes.Type -> Battle.Struct.Attributes.Type
+apply_to_attributes omnimods attributes =
+ (Dict.foldl
+ ((Battle.Struct.Attributes.decode_category) >> (Battle.Struct.Attributes.mod))
+ attributes
+ omnimods.attributes
+ )
+
+apply_to_statistics : Type -> Battle.Struct.Statistics.Type -> Battle.Struct.Statistics.Type
+apply_to_statistics omnimods statistics =
+ (Dict.foldl
+ ((Battle.Struct.Statistics.decode_category) >> (Battle.Struct.Statistics.mod))
+ statistics
+ omnimods.statistics
+ )
+
+get_damage_sum : Type -> Int
+get_damage_sum omni =
+ (Dict.foldl (\t -> \v -> \result -> (result + v)) 0 omni.attack)
+
+get_attack_damage : Float -> Type -> Type -> Int
+get_attack_damage dmg_modifier atk_omni def_omni =
+ let
+ base_def =
+ (
+ case
+ (Dict.get
+ (Battle.Struct.DamageType.encode Battle.Struct.DamageType.Base)
+ def_omni.defense
+ )
+ of
+ (Just v) -> v
+ Nothing -> 0
+ )
+ in
+ (Dict.foldl
+ (\t -> \v -> \result ->
+ let
+ actual_atk =
+ (max
+ 0
+ (
+ (ceiling ((toFloat v) * dmg_modifier))
+ - base_def
+ )
+ )
+ in
+ case (Dict.get t def_omni.defense) of
+ (Just def_v) -> (result + (max 0 (actual_atk - def_v)))
+ Nothing -> (result + actual_atk)
+ )
+ 0
+ atk_omni.attack
+ )
+
+get_attributes_mods : Type -> (List (String, Int))
+get_attributes_mods omnimods = (Dict.toList omnimods.attributes)
+
+get_statistics_mods : Type -> (List (String, Int))
+get_statistics_mods omnimods = (Dict.toList omnimods.statistics)
+
+get_attack_mods : Type -> (List (String, Int))
+get_attack_mods omnimods = (Dict.toList omnimods.attack)
+
+get_defense_mods : Type -> (List (String, Int))
+get_defense_mods omnimods = (Dict.toList omnimods.defense)
diff --git a/src/shared/battle/Battle/Struct/Statistics.elm b/src/shared/battle/Battle/Struct/Statistics.elm
new file mode 100644
index 0000000..e21b4f6
--- /dev/null
+++ b/src/shared/battle/Battle/Struct/Statistics.elm
@@ -0,0 +1,210 @@
+module Battle.Struct.Statistics exposing
+ (
+ Type,
+ Category(..),
+ get_movement_points,
+ get_max_health,
+ get_dodges,
+ get_parries,
+ get_accuracy,
+ get_double_hits,
+ get_critical_hits,
+ get_damage_modifier,
+ decode_category,
+ mod,
+ new_raw
+ )
+
+-- Elm -------------------------------------------------------------------------
+import List
+
+-- Battle ----------------------------------------------------------------------
+import Battle.Struct.Attributes
+
+--------------------------------------------------------------------------------
+-- TYPES -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+type Category =
+ MovementPoints
+ | MaxHealth
+ | Dodges
+ | Parries
+ | Accuracy
+ | DoubleHits
+ | CriticalHits
+
+type alias Type =
+ {
+ movement_points : Int,
+ max_health : Int,
+ dodges : Int,
+ parries : Int,
+ accuracy : Int,
+ double_hits : Int,
+ critical_hits : Int,
+ damage_modifier : Float
+ }
+
+--------------------------------------------------------------------------------
+-- LOCAL -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+average : (List Int) -> Float
+average l = ((toFloat (List.sum l)) / (toFloat (List.length l)))
+
+float_to_int : Float -> Int
+float_to_int f =
+ (ceiling f)
+
+gentle_squared_growth : Int -> Int
+gentle_squared_growth v = (float_to_int (((toFloat v)^1.8)/20.0))
+
+gentle_squared_growth_f : Float -> Int
+gentle_squared_growth_f v = (float_to_int ((v^1.8)/20.0))
+
+sudden_squared_growth : Int -> Int
+sudden_squared_growth v = (float_to_int (((toFloat v)^2.5)/1000.0))
+
+sudden_squared_growth_f : Float -> Int
+sudden_squared_growth_f v = (float_to_int ((v^2.5)/1000.0))
+
+sudden_exp_growth : Int -> Int
+sudden_exp_growth v = (float_to_int (4.0^((toFloat v)/25.0)))
+
+sudden_exp_growth_f : Float -> Int
+sudden_exp_growth_f f = (float_to_int (4.0^(f/25.0)))
+
+damage_base_mod : Float -> Float
+damage_base_mod str = ((((str + 10) * 4)^1.5)/3000.0)
+
+make_movement_points_safe : Int -> Int
+make_movement_points_safe val = (clamp 0 200 val)
+
+make_max_health_safe : Int -> Int
+make_max_health_safe val = (max 1 val)
+
+make_dodges_safe : Int -> Int
+make_dodges_safe val = (clamp 0 100 val)
+
+make_parries_safe : Int -> Int
+make_parries_safe val = (clamp 0 75 val)
+
+make_accuracy_safe : Int -> Int
+make_accuracy_safe val = (clamp 0 100 val)
+
+make_double_hits_safe : Int -> Int
+make_double_hits_safe val = (clamp 0 100 val)
+
+make_critical_hits_safe : Int -> Int
+make_critical_hits_safe val = (clamp 0 100 val)
+
+mod_movement_points : Int -> Type -> Type
+mod_movement_points v t =
+ {t |
+ movement_points = (make_movement_points_safe (t.movement_points + v))
+ }
+
+mod_max_health : Int -> Type -> Type
+mod_max_health v t =
+ {t |
+ max_health = (make_max_health_safe (t.max_health + v))
+ }
+
+mod_dodges : Int -> Type -> Type
+mod_dodges v t = {t | dodges = (make_dodges_safe (t.dodges + v))}
+
+mod_parries : Int -> Type -> Type
+mod_parries v t = {t | parries = (make_parries_safe (t.parries + v))}
+
+mod_accuracy : Int -> Type -> Type
+mod_accuracy v t = {t | accuracy = (make_accuracy_safe (t.accuracy + v))}
+
+mod_double_hits : Int -> Type -> Type
+mod_double_hits v t =
+ {t |
+ double_hits = (make_double_hits_safe (t.double_hits + v))
+ }
+
+mod_critical_hits : Int -> Type -> Type
+mod_critical_hits v t =
+ {t |
+ critical_hits = (make_critical_hits_safe (t.critical_hits + v))
+ }
+
+--------------------------------------------------------------------------------
+-- EXPORTED --------------------------------------------------------------------
+--------------------------------------------------------------------------------
+get_movement_points : Type -> Int
+get_movement_points t = t.movement_points
+
+get_max_health : Type -> Int
+get_max_health t = t.max_health
+
+get_dodges : Type -> Int
+get_dodges t = t.dodges
+
+get_parries : Type -> Int
+get_parries t = t.parries
+
+get_accuracy : Type -> Int
+get_accuracy t = t.accuracy
+
+get_double_hits : Type -> Int
+get_double_hits t = t.double_hits
+
+get_critical_hits : Type -> Int
+get_critical_hits t = t.critical_hits
+
+get_damage_modifier : Type -> Float
+get_damage_modifier t = t.damage_modifier
+
+mod : Category -> Int -> Type -> Type
+mod cat v t =
+ case cat of
+ MaxHealth -> (mod_max_health v t)
+ MovementPoints -> (mod_movement_points v t)
+ Dodges -> (mod_dodges v t)
+ Parries -> (mod_parries v t)
+ Accuracy -> (mod_accuracy v t)
+ DoubleHits -> (mod_double_hits v t)
+ CriticalHits -> (mod_critical_hits v t)
+
+new_raw : (Battle.Struct.Attributes.Type -> Type)
+new_raw att =
+ let
+ constitution = (Battle.Struct.Attributes.get_constitution att)
+ dexterity = (Battle.Struct.Attributes.get_dexterity att)
+ intelligence = (Battle.Struct.Attributes.get_intelligence att)
+ mind = (Battle.Struct.Attributes.get_mind att)
+ speed = (Battle.Struct.Attributes.get_speed att)
+ strength = (Battle.Struct.Attributes.get_strength att)
+ in
+ {
+ movement_points =
+ (gentle_squared_growth_f
+ (average [mind, constitution, constitution, speed, speed, speed])
+ ),
+ max_health =
+ (gentle_squared_growth_f
+ (average [constitution, constitution, constitution, mind])
+ ),
+ dodges = (sudden_exp_growth_f (average [dexterity, mind, speed])),
+ parries =
+ (sudden_exp_growth_f
+ (average [dexterity, intelligence, speed, strength])
+ ),
+ accuracy = (sudden_squared_growth dexterity),
+ double_hits = (sudden_squared_growth_f (average [mind, speed])),
+ critical_hits = (sudden_squared_growth intelligence),
+ damage_modifier = (damage_base_mod (toFloat strength))
+ }
+
+decode_category : String -> Category
+decode_category str =
+ case str of
+ "mheal" -> MaxHealth
+ "mpts" -> MovementPoints
+ "dodg" -> Dodges
+ "pary" -> Parries
+ "accu" -> Accuracy
+ "dhit" -> DoubleHits
+ _ -> CriticalHits
diff --git a/src/shared/battle/Battle/View/Omnimods.elm b/src/shared/battle/Battle/View/Omnimods.elm
new file mode 100644
index 0000000..a946c35
--- /dev/null
+++ b/src/shared/battle/Battle/View/Omnimods.elm
@@ -0,0 +1,181 @@
+module Battle.View.Omnimods exposing
+ (
+ get_html_with_modifier,
+ get_html
+ )
+
+-- Elm -------------------------------------------------------------------------
+import List
+
+import Html
+import Html.Attributes
+import Html.Events
+
+-- Battle ----------------------------------------------------------------------
+import Battle.Struct.Omnimods
+
+-- Local Module ----------------------------------------------------------------
+import Struct.Event
+
+--------------------------------------------------------------------------------
+-- LOCAL -----------------------------------------------------------------------
+--------------------------------------------------------------------------------
+get_mod_html : (String, Int) -> (Html.Html Struct.Event.Type)
+get_mod_html mod =
+ let
+ (category, value) = mod
+ in
+ (Html.div
+ [
+ (Html.Attributes.class "info-card-mod")
+ ]
+ [
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-icon"),
+ (Html.Attributes.class ("omnimod-icon-" ++ category)),
+ (
+ if (value < 0)
+ then (Html.Attributes.class "omnimod-icon-negative")
+ else (Html.Attributes.class "omnimod-icon-positive")
+ )
+ ]
+ [
+ ]
+ ),
+ (Html.text (String.fromInt value))
+ ]
+ )
+
+get_multiplied_mod_html : Float -> (String, Int) -> (Html.Html Struct.Event.Type)
+get_multiplied_mod_html multiplier mod =
+ let
+ (category, value) = mod
+ in
+ (Html.div
+ [
+ (Html.Attributes.class "character-card-mod")
+ ]
+ [
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-icon"),
+ (Html.Attributes.class ("omnimod-icon-" ++ category)),
+ (
+ if (value < 0)
+ then (Html.Attributes.class "omnimod-icon-negative")
+ else (Html.Attributes.class "omnimod-icon-positive")
+ )
+ ]
+ [
+ ]
+ ),
+ (Html.text
+ (
+ (String.fromInt value)
+ ++ " ("
+ ++(String.fromInt (ceiling ((toFloat value) * multiplier)))
+ ++ ")"
+ )
+ )
+ ]
+ )
+
+--------------------------------------------------------------------------------
+-- EXPORTED --------------------------------------------------------------------
+--------------------------------------------------------------------------------
+get_html_with_modifier : (
+ Float ->
+ Battle.Struct.Omnimods.Type ->
+ (Html.Html Struct.Event.Type)
+ )
+get_html_with_modifier attack_multiplier omnimods =
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-listing")
+ ]
+ [
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-attack-mods")
+ ]
+ (List.map
+ (get_multiplied_mod_html attack_multiplier)
+ (Battle.Struct.Omnimods.get_attack_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-defense-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_defense_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-attribute-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_attributes_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-statistics-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_statistics_mods omnimods)
+ )
+ )
+ ]
+ )
+
+get_html : Battle.Struct.Omnimods.Type -> (Html.Html Struct.Event.Type)
+get_html omnimods =
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-listing")
+ ]
+ [
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-attack-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_attack_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-defense-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_defense_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-attribute-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_attributes_mods omnimods)
+ )
+ ),
+ (Html.div
+ [
+ (Html.Attributes.class "omnimod-statistics-mods")
+ ]
+ (List.map
+ (get_mod_html)
+ (Battle.Struct.Omnimods.get_statistics_mods omnimods)
+ )
+ )
+ ]
+ )